Thomas Muller

Thomas Muller

Doctorant
Personal website: http://kalyx.org
Email : toma@kalyx.org

Thomas is an expert in digital simulation and virtual reality, he pioneered the technology for simulating the appearance of car paint through his work at PSA Groupe’s Creativity and Innovation Lab. He co-founded On-Situ in 2006 and United Visual Researchers in 2017. He is currently working on his Ph.D. dissertation about iso-photographic rendering and both the technologies and implications underlying it.

Publications

2019

Articles de conférence

  1. Boher, P.; Leroux, T.; Muller, T. and Porral, P. Accurate physico-realistic ray tracing simulation of displays. In Electronic Imaging, San Francisco, United States, 2019. www 

2018

Articles de conférence

  1. Randrianandrasana, J.; Chanonier, A.; Deleau, H.; Muller, T.; Porral, P.; Krajecki, M. and Lucas, L. Multi-User Predictive Rendering on Remote Multi-GPU Clusters. In GPU Technology Conference Europe (GTC), Munich, Germany, 2018. www 
  1. Porral, P.; Lucas, L.; Muller, T and Randrianandrasana, J. Iso Photographic Rendering. In Eurographics Workshop on Material Appearance Modeling (MAM@EGSR), Karlsruhe, Germany, 2018. doi  www 

2017

Articles de conférence

  1. Randrianandrasana, J.; Paljic, A.; Chanonier, A.; Muller, T.; Porral, P.; Krajecki, M. and Lucas, L. Rendu predictif interactif sur clusters hybrides multi-GPU. In Journées Plénières du GDR Informatique Graphique et Réalité Virtuelle, Rennes, France, 2017. www 

2016

Articles de revue

  1. Victor, M.; Muller, T.; Lafon-Pham, D.; Paljic, A. and Porral, P. Objective colorimetric validation of perceptually realistic rendering: a study of paint coating materials. In Journal of Electronic Imaging, 25 (6), 2016. doi  www 

Articles de conférence

  1. Muller, T.; Muller, T. and Porral, P. Metallic Reflections in the City. In publication descriptionAIC2016 Interim Meeting, santiago, Chile, 2016. www 

2015

Articles de conférence

  1. Porral, P.; Callet, P.; Fuchs, P.; Muller, T. and Sandre-Chardonnal, E. High Dynamic, Spectral and Polarized Natural Light Environment Acquisition. In Conference on Image Sensors and Imaging Systems, SPIE-INT SOC OPTICAL ENGINEERING, San Francisco, CA, United States, 2015. doi  www 
  1. Muller, T.; Callet, P.; Paljic, A. and Porral, P. Predictive rendering of composite materials, a multi-scale approach. In Measuring, Modeling, and Reproducing Material Appearance 2015, San Francisco, United States, 2015. doi  www 

2004

Articles de conférence

  1. Ortega, O.; Muller, T. and Fléri, L-F. c. New technologies and iconography language in the creativity process. In PCST International Conference, Barcelona, Spain, 2004. www 

2003

Articles de conférence

  1. Muller, T.; Sanchez, J. and Roger, J. Espace et lumière, vers une simulation interactive de l'éclairage. In Colloque Maquette virtuelle et patrimoine, Cluny, France, 2003. www 
  1. Muller, T.; Sanchez, J.-M; Roger, J. and Prat, O. Illumination photo-réaliste interactive en environnement distant. In Virtual Retrospect 2003, pages 97-99, Ausonius, Biarritz, France, Archeovision 1, 2003. www 

2001

Articles de conférence

  1. Callet, P.; Tabouret, Y. and Muller, T. Les peintures `a effet. In Ecole de printemps 2001 sur la couleur des matériaux, Roussillon, France, 2001. www 
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