
Publications
2019
Articles de conférence
- A la recherche d'une planification plus humaine. In Conférence Nationale en Intelligence Artificielle, Toulouse, France, 2019. www
2017
Articles de conférence
- From Objective to Subjective Difficulty Evaluation in Video Games. In 16th IFIP Conference on Human-Computer Interaction (INTERACT), pages 107-127, Springer International Publishing, Bombay, India, Human-Computer Interaction - INTERACT 2017 LNCS-10514, 2017. doi www
2015
Articles de revue
- Enjeux et problématiques de conception d'un jeu sérieux pour la prise de décision. In Revue des Sciences et Technologies de l'Information - Série ISI : Ingénierie des Systèmes d'Information, 20 (1): 107-131, 2015. doi www
- Determining the Important Subjective Criteria in the Perception of Human-Like Robot Movements Using Virtual Reality. In International Journal of Humanoid Robotics, 2015. doi www
Articles de conférence
- A Role-Switching Mechanic for Reflective Decision-Making Game. In 14th International Conference on Entertainment Computing (ICEC), pages 417-423, Springer International Publishing, Trondheim, Norway, Entertainment Computing - ICEC 2015 LNCS-9353, 2015. doi www
2014
Articles de conférence
- From Informative Cooperative Dialogues to Long-Term Social Relation with a Robot. In Natural Interaction with Robots, Knowbots and Smartphones, pages 135-151, X, France, 2014. www
- Romeo2 Project: Humanoid Robot Assistant and Companion for Everyday Life: I. Situation Assessment for Social Intelligence. In AIC: Artificial Intelligence and Cognition, pages 140-147, CEUR Workshop Proceedings (CEUR-WS.org), Torino, Italy, 2014. www
2012
Articles de revue
- Procedural Locomotion of Multi-Legged Characters in Dynamic Environments. In Computer Animation and Virtual Worlds, 24 (1): 3-15, 2012. doi www
- Procedural locomotion of multilegged characters in dynamic environments. In Computer Animation and Virtual Worlds, 24: 3-15, 2012. www
Articles de conférence
- Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles. In VRIPHYS, pages 97-106, X, France, 2012. www
2011
Articles de revue
- Adding physical like reaction effects to skeleton-based animations using controllable pendulums. In Lecture Notes in Computer Science, 6758: 111-121, 2011. doi www
Chapitres d'ouvrage
- A Goal driven perspective to generate humanoid motion synthesis. In Field Robotics Proceedings of the 14th International Conference on Climbing and Walking Robots and the Support Technologies for Mobile Machines, pages 889-897, World Scientific, 2011. doi www
Articles de conférence
- Interactive person following for social robots. In CLAWAR 2011, 11th International Conference on Climbing and Walking Robots and the Support Technologies for Mobile Machines, pages 11-26, X, France, 2011. www
2007
Articles de conférence
- Dialogs Taking into Account Experience, Emotions and Personality. In DIMEA '07 - 2nd international conference on Digital interactive media in entertainment and arts, pages 9-12, ACM, Perth, Australia, 2007. doi www
- Dialogs Taking into Account Experience, Emotions and Personality. In International Conference on Entertainment Computing, pages 356-362, Springer, Shanghai, China, Lecture Notes in Computer Science 4740, 2007. doi www