Viviane Gal

Ingénieur

Publications

2020

Articles de revue

  1. Gal, V.; Banerjee, S. and Rad, D. V. Investigation of Emotion Instances and Class Analysis from Physiological Sensors by Unsupervised Hybrid EMDeep Model. In Journal of Intelligent and Fuzzy Systems, 2020. www 

2016

Articles de conférence

  1. Gal, V. and Gressier-Soudan, E. Search classification of emotional states for purposes of new Human Environment Interactions. In Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, pages 307-313, Fribourg, Switzerland, Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine , 2016. doi  www 

2015

Articles de conférence

  1. Topol, A.; Dupire, J. and Gal, V. PLUG: A ZigBee Network for Playing Ubiquitous Games. In 8th International Conference on Game and Entertainment Technologies - GET 2015, Las Palmas de Gran Canaria, Spain, 2015. www 

2012

Chapitres d'ouvrage

  1. Gal, V.; Sailhan, F. c.; Gressier-Soudan, E.; Topol, A. and Dupire, J. Entre jeux pervasifs et applications critiques (chapitre 12). In Informatique et Intelligence ambiante : Des capteurs aux applications ; Traité IC2, série Informatique et Systèmes d'Information, pages 366, Hermès Science, 2012. www 

2008

Articles de conférence

  1. Gal, V.; Topol, A. and Dupire, J. Physiological Player Sensing: New Interaction Devices for Video Games. In ICEC'08, IFIP 7th Int. Conf. on Entertainment Computing, Pittsburgh, pages 203-208, X, France, LNCS 5309 , 2008. www 

2007

Articles de conférence

  1. Levieux, G.; Gal, V. and Natkin, S. D.E.E.P. - Dialogue fondé sur les Emotions, l'Expérience et la Personnalité. In GDC'07, Game Developers Conf., Lyon, X, France, 2007. www 
  1. Bosser, A-G.; Levieux, G.; Sehaba, K.; Buendia, A.; Corruble, V.; De Fondaumière, G.; Gal, V.; Natkin, S. and Sabouret, N. Dialogs Taking into Account Experience, Emotions and Personality. In International Conference on Entertainment Computing, pages 356-362, Springer, Shanghai, China, Lecture Notes in Computer Science 4740, 2007. doi  www 

2005

Articles de conférence

  1. Gal, V. and Topol, A. Experimentation of a Game Design Methology for Mobile Phones Games. In CGAMES'05, Int. Conf. on Computer Games, Angoulème, France, pages 177-183, X, France, 2005. www 

2002

Articles de conférence

  1. Gal, V.; le Prado, C.; Natkin, S. and Vega, L. Writing for video games. In VRIC 2002, Laval FRance, X, France, 2002. www 
  1. Gal, V.; le Prado, C.; Merland, J.B.; Natkin, S. and Vega, L. Processes and tools for sound design in computer games. In ICMC'02 International Computer Music Conference, Goetborg, Suede, X, France, 2002. www 
  1. Gal, V.; le Prado, C.; Natkin, S. and Vega, L. Quelques aspects de l'économie du jeu vidéo. In Journées d'études ''jeu et socialisation'', Eclos des télécommuniactions, paris, décembre 2002, X, France, 2002. www 

Rapports

  1. Gal, V.; le Prado, C.; Merland, J.B.; Natkin, S. and Vega, L. Processes and tools used for the sound design of computer games. Technical Report CEDRIC-02-326, CEDRIC Lab/CNAM, 2002.
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