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[CTDa05] Using Game Engines for non 3D Gaming Applications

Conférence Internationale avec comité de lecture : CGAMES'05, Int. Conf. on Computer Games, Angoulème, France, January 2005, pp.304-307,
motcle:
Résumé: We present in this paper the use of game technologies during the development of 3 dimensional interfaces for accessing digital libraries. We compare these different tools through a practical point of view and propose to consider them in a more general context of 3D applications development.

BibTeX

@inproceedings {
CTDa05,
title="{Using Game Engines for non 3D Gaming Applications}",
author=" P. Cubaud and A. Topol and J. Dupire ",
booktitle="{CGAMES'05, Int. Conf. on Computer Games, Angoulème, France}",
year=2005,
month="January",
pages="304-307",
}