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[lON15] Comparing Two Sound Design Styles:Between Determinism Emergence And InteractivityConférence Internationale avec comité de lecture : ISEA 2015, 21th International Symposium on Electronic Art, August 2015, pp.xx, Vancouver, Canada,Mots clés: Emergence, Interactivity, Narration, Sound Installations, Video Games
Résumé:
In the design process of sound installations, the composer designs his sound for a real or a virtual space according to the listener’s walking path. One way to design this walk is to allow the listener to interact with the system via Non-Player Characters . For a given piece, the creator affords the interactor a certain amount of freedom; and the system, according to its level of self-sufficiency, a certain amount of autonomy. We assume that these choices are directly related to design styles: the “scripting style†and the “emergent styleâ€. In the scripting style, the designer takes the point of view of the interactor, who becomes the narrator. In the emergent style, the designer takes the point of view of Non-Player Characters. We have designed two versions, composed in each style, of the same interactive sound installation The Listen-ing Walker. This paper is mainly devoted to a comparative analy-sis of the sound design styles experienced, and to the presentation of the two artistic and development experiences.
Equipe:
mim
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