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[GMA13] SERENDIPITY enabled CYBER GAMES (SeCG)Rapport Scientifique : Date de dépot: 2013/04/19, Nb pages 8, (Tech. Rep.: CEDRIC-13-2733)Mots clés: cyber games, behaviour change, adaptation, ARE, ARG, cyber physical games, alternate reality
Résumé:
The report describes the main features of a cyber game environment for alternate reality environment/games. It helps to enrich research efforts. Behaviour change is a key issue addressed by the project.
Commentaires:
Document de soumission (sauf section coût) à l'appel RFI Announcement #IARPA-RFI-13-03: Using Alternate Reality Environment to Help Enrich Research Efforts (UAREHERE)
Equipe:
mim
Collaboration:
SRI
,
SRI
,
SRI
BibTeX
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