[GG16] Search classification of emotional states for purposes of new Human Environment Interactions
Conférence Internationale avec comité de lecture :
IHM 2016,
October 2016,
pp.307-313,
Fribourg,
Suisse,
Mots clés: Human environment interaction; emotional states; games; experiments; physiological sensors; data mining; classification
Résumé:
The experiments described in this paper constitute a first step of a more comprehensive study. This study focuses on the design of a new human environment interaction, calm and intelligent, in a playful world, combining biofeedback and emotional states. The quantitative data collected experiments are studied through neural networks and Kohonen maps to establish an emotional classification model.