[CTDa05] Using Game Engines for non 3D Gaming Applications
Conférence Internationale avec comité de lecture :
CGAMES'05, Int. Conf. on Computer Games, Angoulème, France,
January 2005,
pp.304-307,
motcle:
Résumé:
We present in this paper the use of game technologies during the development of 3 dimensional interfaces for accessing digital libraries. We compare these different tools through a practical point of view and propose to consider them in a
more general context of 3D applications development.