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[CLT11] Sound in COLLADAConférence Internationale avec comité de lecture : Int. Conf. Entertainment Computing (ICEC), October 2011, pp.235-246, Series LNCS, Vancouver,Mots clés: COLLADA, Dynamic Audio, Audio Scene Description, COLLADA, Dynamic Audio, Audio Scene Description, Soundscape, Virtual Cities
Résumé:
Standard or normalized file formats exist since many years to
write/read/exchange 3D scene descriptions. However, these descriptions are
mainly for visual contents. Options given for sound compositions of 3D scenes
are either lacking or poor. In this paper, we propose to include rich sound
descriptions in the COLLADA standard, a commonly used scene language. Our
work relies on a research project, the goal of which is to define and develop a
sound engine for virtual cities. In this context we have implemented and
experimented a first version of sound descriptions in COLLADA.
Equipe:
mim
BibTeX
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