WG 14.9 - Game Acessibility

Aims and Scope

Aims To promote software and hardware research on game accessibility
To provide, encourage and facilitate the use of methods and tools for inclusion in the game industry
To establish a shared understanding of current and emerging requirements for users with special needs in the field of video games
To connect interdisciplinary approaches/groups and encourage cooperation and collaboration in research and development projects
To develop methodologies and guidelines for game designers and game developers for accessible games
To build a common knowledge base, making it available for practitioners and for academics/lecturers, for teaching purposes.
Scope Games, video games and entertainment objects, in their broadest sense
Simulations and virtual/augmented or mixed reality
Transmedia and crossmedia
Mobile phones, tablets and emerging platforms and devices
Development tools, game engines
Social, cultural and ethical impact and considerations